/*
 * Galaxium Messenger
 * 
 * Copyright (C) 2008 Philippe Durand <draekz@gmail.com>
 * 
 * License: GNU General Public License (GPL)
 * 
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the Free
 * Software Foundation; either version 2 of the License, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
 * or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program; if not, write to the Free Software Foundation, Inc.,
 * 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

using System;
using System.IO;
using System.Net.Sockets;
using System.Text;
using System.Collections.Generic;

using Anculus.Core;

namespace Galaxium.Protocol.GaduGadu
{
	public class GetStatusCommand : GaduCommand
    {
        private int _number;
		private byte _status;
		private string _description;
		
		public int Number
        {
            get { return _number; }
        }
		
		public byte Status
		{
			get { return _status; }
		}
		
		public string Description
		{
			get { return _description; }
		}
		
		public GetStatusCommand () : base (GaduConstants.CMD_IN_STATUS)
		{
			
		}
		
        protected override void Read (BinaryReader reader)
        {
        	_number = reader.ReadInt32 ();
        	_status = reader.ReadByte();
        	
        	reader.ReadByte();
        	reader.ReadByte();
        	reader.ReadByte();
        	reader.ReadByte();
        	reader.ReadByte();
        	reader.ReadByte();
        	reader.ReadByte();
        	reader.ReadByte();
        	reader.ReadByte();
        	reader.ReadByte();
        	reader.ReadByte();
        	reader.ReadByte();
        	reader.ReadByte();
        	
        	/*int size = (int)*/reader.ReadByte();
        	
        	_description = Encoding.UTF8.GetString (ReadString(reader));
        }
        
        public override string ToString ()
        {
        	return String.Empty;
        }
    }
}